BlastFuse

Version history

A short guide to every public BlastFuse release, with links to the full release notes.

Releases

Full release notes for every version are on the Updates page, which also has an RSS feed.

1.0.5 (2026-07-05)

The Forge and Equipment upgrade system, three campaign worlds expanded to 20 levels each, the new bosses Glacier Warden and Void Relay, mini-bosses, the Portal mechanic, and a localization overhaul. Read the 1.0.5 notes.

1.0.1 (2026-07-01)

The World Select screen, boss enemies with multi-phase mechanics, the first playable Frost and Space levels, update notifications, a tiered daily shop, and skill point rewards. Read the 1.0.1 notes.

1.0.0 (2026-06-30)

Consumable shields, new bomb types tied to a consumable charge system, fire tiles that block movement, boss sleep states, and two late-game levels: Level 021 The Ember Crucible and Level 022 Scorched Sanctum. Read the 1.0.0 notes.

0.9.5 (2026-06-30)

The Blastfuse Arcade Fantasy music track, a real Magnet pull, explosion hit-stop, player revive, and refreshed tile art. Read the 0.9.5 notes.

0.9.0 (2026-06-30)

The Ember Sprite hazard, expanded Daily Missions, Adventure difficulty selection, music and SFX mute toggles, and in-game bug reporting. Read the 0.9.0 notes.

0.8.5 (2026-06-23)

Seven special pickups (Magnet, Speed Dash, Ghost Walk, Bomb Frenzy, Gold Rush, Time Freeze, and Chaos Swap), larger Random Arena maps, and the Halloween Wisp Soul event pickup. Read the 0.8.5 notes.

0.8.2 (2026-06-22)

The public release build of BlastFuse. Read the 0.8.2 notes.

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